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information on Korean stamp
Date of Issue : 2006.11.09
Types : 10
Denomination : 250 won
Design : Legend of Mir III
Stamp No. : 2520
Printing Process
& Colors
: Photogravure, four colors
Size of Stamp : 30×30
WholeSheet
Composition
: 5×4
Image Area : 27×27
Paper : White Unwatermarked
Perforation : 13
Printer : Korea Minting and Security Printing Corporation
Designer : Mo, Ji-won
Quantity : 300000
Detail
` Online games that can be played by several users at the same time over the Internet are witnessing ever-growing worldwide usage thanks both to state-of-the-art IT infrastructure and to the increasing penetration of ultra-high-speed Internet. Ten excellent on-line games of Korea will be introduced through new stamps in an effort to widely promote advanced on-line game technologies of Korea, which boost the nation`s worldwide standing in regards to excellent, creative game contents as well as to advance a sound on-line game culture in Korea. ``Lineage`` set in the atmosphere of dragons, knights, magicians and fairies was the first in Korea to usher in the era of 1 million on-line game members in just 15 months of its launch. ``Maple Story`` where gamers can travel around the world of imagination is the world’s first on-line game to introduce the 2-dimension side scroll method where the screen moves from the left to the right. ``Ragnarok,`` an adventure story based on a Northern Europe myth, is loved in 63 countries across the world. ``Kartrider,`` a racing game with 16 million domestic members is called the Korean people’s on-line game. ``Mu,`` the first 3-dimensional on-line game in Korea vividly depicts the world of adventure against the backdrop of the legendary Mu continent. ``Pangya,`` an on-line golf game, is popular even among females and senior citizens thanks to its easy-to-manipulate screens and pleasant graphics. ``Gersang,`` a Korean-style business management strategy simulation game, features various economic activities and spirited competition among the 8 main characters. ``Legend of Mir III,`` a fantasy chivalry game where its characters fight for the peace on Mir ? an unknown continent ? is very popular even abroad. ``Fortress 2 Blue,`` a war game where the gamers attack, in turn, the other side for a limited time, played a leading role in having the culture of on-line game blossom in Korea. ``Mabinogi`` where gamers can experience the day-to-day life in the world of fantasy employs the cartoon rendering technique that makes 3-dimensional graphics appear as if it were a cartoon. `
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